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Thursday, 13 November 2008
BATTLESPACES - 26th NOVEMBER
Contemporary political discourse on armed violence and insecurity has been largely shaped by references to spatial knowledge, simulation, and control: "human terrain", "urban clutter", "terrorist sanctuaries", "failed states", "core-periphery". The historical counterpoint to this is to be found in the key role the successive technologies of clock, engine, computer, and network have all played in spatializing the practice of warfare. In this context, what implications do "feral" Third World cities, "rogue" cities organized along non-Western ideas of urban space and infrastructure, and "wild" cities reclaimed by nature, have for the battlespaces of today and tomorrow?
See you at this one - its free and looks good.
RIGHT CLICK - TERRAPLEXIC
RIGHT CLICK - BATTLESPACES